Post by DragonShine on Apr 16, 2016 18:17:30 GMT
Pokemon Gold/Silver/Crystal
Gameboy Release: Gold, Silver 1999
Gameboy Color Release:Crystal 2001
Remakes:
Pokemon HeartGold/SoulSilver
DS Release: 2009
Wiki Description
Like Pokémon Red, Blue and Yellow, Pokémon Gold and Silver are played from a top-down perspective, or third-person, with players directly navigating the protagonist around the fictional universe, interacting with objects and people. As the player explores this world he or she will encounter different terrains, such as grassy fields, forests, caves, and seas in which different Pokémon species reside. As the player randomly encounters one of these creatures, the field switches to a turn-based "battle scene", where the Pokémon will fight.[3]
...
While Pokémon Gold and Silver retain the basic mechanics of capturing, battling, and evolving introduced in Pokémon Red and Blue, new features were added. A time system was introduced using a real-time internal clock that keeps track of the current time and day of the week. Certain events, including Pokémon appearances, are influenced by this feature.[3] New items were added, with some designed to exploit a new mechanic: Pokémon being able to hold items.[6] A new type of item able to be held was the berry, which comes in varieties and can restore health or cure status effects. Other held items can give boosts to the Pokémon during battle. More specialized Poké Balls were introduced, which make Pokémon catching easier in certain situations.[7] A new item called the Pokégear (ポケギア Pokegia) was introduced, functioning as a watch, map, radio, and phone, allowing the player to call other characters who offer their phone number. Trainers will call for a rematch and others will call about rare Pokémon that can be caught in a certain area.[8]... en.wikipedia.org/wiki/Pok%C3%A9mon_Gold_and_Silver
Screenshots
Remake Screenshots
Gameboy Release: Gold, Silver 1999
Gameboy Color Release:Crystal 2001
Remakes:
Pokemon HeartGold/SoulSilver
DS Release: 2009
Wiki Description
Like Pokémon Red, Blue and Yellow, Pokémon Gold and Silver are played from a top-down perspective, or third-person, with players directly navigating the protagonist around the fictional universe, interacting with objects and people. As the player explores this world he or she will encounter different terrains, such as grassy fields, forests, caves, and seas in which different Pokémon species reside. As the player randomly encounters one of these creatures, the field switches to a turn-based "battle scene", where the Pokémon will fight.[3]
...
While Pokémon Gold and Silver retain the basic mechanics of capturing, battling, and evolving introduced in Pokémon Red and Blue, new features were added. A time system was introduced using a real-time internal clock that keeps track of the current time and day of the week. Certain events, including Pokémon appearances, are influenced by this feature.[3] New items were added, with some designed to exploit a new mechanic: Pokémon being able to hold items.[6] A new type of item able to be held was the berry, which comes in varieties and can restore health or cure status effects. Other held items can give boosts to the Pokémon during battle. More specialized Poké Balls were introduced, which make Pokémon catching easier in certain situations.[7] A new item called the Pokégear (ポケギア Pokegia) was introduced, functioning as a watch, map, radio, and phone, allowing the player to call other characters who offer their phone number. Trainers will call for a rematch and others will call about rare Pokémon that can be caught in a certain area.[8]... en.wikipedia.org/wiki/Pok%C3%A9mon_Gold_and_Silver
Screenshots
Remake Screenshots